Engineering & Materials Science
Fault tolerance
97%
Students
91%
Cloud computing
84%
Scheduling
71%
Mobile computing
69%
Education
57%
Grid computing
48%
Speech recognition
48%
Virtual machine
43%
Experiments
42%
Maximum likelihood
32%
Deep neural networks
30%
Mobile cloud computing
30%
Linguistics
29%
Neural networks
28%
Scheduling algorithms
26%
Virtualization
26%
Distributed computer systems
25%
Hidden Markov models
25%
Quality of service
24%
Communication
24%
Semantics
24%
Learning systems
23%
Peptide Hydrolases
22%
Data storage equipment
21%
Managers
21%
Artificial intelligence
20%
Recommender systems
20%
Program processors
20%
Glossaries
20%
Acoustic waves
20%
Machine learning
20%
Availability
20%
Network protocols
19%
Genetic algorithms
19%
Teaching
19%
Brain
19%
Collaborative filtering
18%
Recovery
18%
Costs
17%
Deep learning
17%
Mobile agents
17%
Graphics processing unit
16%
Industry
15%
Monitoring
15%
Textbooks
14%
Biometrics
14%
String searching algorithms
13%
Resource allocation
13%
Intelligent systems
13%
Markov chains
12%
Computer games
12%
Sentiment analysis
12%
Classifiers
12%
Multi-task learning
12%
Error correction
11%
Field programmable gate arrays (FPGA)
10%
Engineering education
10%
Long short-term memory
10%
Servers
9%
Internet
9%
Association rules
9%
Personnel
9%
Knowledge acquisition
9%
Curricula
9%
Network performance
9%
Electroencephalography
9%
Security of data
9%
Chemical analysis
9%
Consolidation
9%
User interfaces
9%
Electric sparks
9%
Reinforcement learning
8%
Brain computer interface
8%
Middleware
8%
Big data
8%
Supercomputers
8%
Metadata
8%
Unsupervised learning
8%
Parallel processing systems
8%
Degradation
8%
Containers
8%
Statistical Models
7%
Transcription
7%
Search engines
7%
Acoustics
7%
Websites
7%
Knowledge management
7%
Computer science
7%
Audition
7%
Multilayer neural networks
7%
Deterioration
7%
Distance education
7%
Typewriters
7%
Fog computing
7%
Visualization
6%
Syntactics
6%
Vitamins
6%
Scalability
6%
Virtual reality
6%
Mathematics
Cloud Computing
100%
Fault Tolerance
64%
Grid Computing
44%
Mobile Devices
44%
Resources
43%
Gossip
42%
Performance
42%
Checkpointing
36%
Grid
35%
Scheduling
33%
Virtual Machine
29%
Neural Networks
28%
Mobile Computing
28%
Checkpoint
27%
Work Flow
27%
Speech
27%
Scheduling Algorithm
26%
Automatic Speech Recognition
26%
Learning
25%
Experiment
24%
Rule Extraction
24%
Corpus
22%
Experimental Results
20%
Training
20%
Mobile Agent
19%
Vertex of a graph
19%
Text
18%
Multimedia
17%
Protease
16%
Computing
16%
Virtualization
16%
Learning Environment
16%
Electronic Learning
16%
Execution Time
16%
Communication
16%
Rule Generation
15%
Markov Model
15%
Language Model
15%
Knowledge
15%
Predict
14%
Graphics Processing Unit
14%
Network Performance
14%
Training Algorithm
14%
Availability
14%
Severe Acute Respiratory Syndrome
14%
Resource Management
13%
Model
13%
Replication
13%
Agent-based Systems
13%
Education
12%
Tagging
12%
Adaptive Scheduling
12%
Classifier
12%
Stochastic Gradient
11%
Rollback Recovery
11%
Prediction
11%
Migration
11%
Recommendations
11%
Message Complexity
11%
Speech Recognition
11%
Parallel Algorithms
11%
Language Acquisition
10%
Personalized Recommendation
10%
Service-oriented
10%
Gradient Descent
10%
Computer-assisted Language Learning
9%
Virtual Organization
9%
Text Entry
9%
Distributed Systems
9%
Load Balancing
9%
Movement
9%
Termination
9%
Quality of Service
9%
Brain
9%
Vehicle Tracking
9%
Peer-to-peer Computing
9%
Cognitive Load
9%
Costs
9%
Distributed Computing
9%
Computer-supported Collaborative Learning
8%
Language
8%
Grid Service
8%
Text-to-speech
8%
Human
8%
Census
8%
Gas
8%
Wikis
8%
Brain-computer Interface
8%
Document Classification
8%
Real-time
8%
Association Rule Mining
8%
Scheduler
8%
Evaluation
7%
Information Retrieval
7%
Information Management
7%
Similarity
7%
Fault-tolerant
7%
Context
7%
Strings
7%
Social Sciences
learning
19%
artificial intelligence
17%
student
17%
programming
12%
education
11%
video
11%
neural network
10%
Korea
9%
computer game
8%
communication technology
8%
gender
7%
classroom
7%
moral philosophy
6%
scheduling
6%
performance
6%
CNN
6%
Teaching
5%
engineering
5%
information technology
5%
acceptance
5%
integrated system
5%
training method
5%
learning environment
5%