A progressive view-dependent technique for interactive 3-D mesh transmission

Sheng Yang, Chang-Su Kim, C. C Jay Kuo

Research output: Contribution to journalArticle

27 Citations (Scopus)

Abstract

A view-dependent graphics streaming scheme is proposed in this work that facilitates interactive streaming and browsing of three-dimensional (3-D) graphics models. First, a 3-D model is split into several partitions. Second, each partition is simplified and coded independently. Finally, the compressed data is sent in order of relevance to the user's requests to maximize visual quality. Specifically, the server can transmit visible parts in detail, while cutting out invisible parts. Experimental results demonstrate that the proposed algorithm reduces the required transmission bandwidth, and provides an acceptable visual quality even at low bit rates.

Original languageEnglish
Pages (from-to)1249-1264
Number of pages16
JournalIEEE Transactions on Circuits and Systems for Video Technology
Volume14
Issue number11
DOIs
Publication statusPublished - 2004 Nov 1
Externally publishedYes

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Keywords

  • Graphics streaming
  • Mesh partitioning
  • Mesh Simplification
  • Progressive mesh coding
  • View-dependent

ASJC Scopus subject areas

  • Electrical and Electronic Engineering

Cite this

A progressive view-dependent technique for interactive 3-D mesh transmission. / Yang, Sheng; Kim, Chang-Su; Kuo, C. C Jay.

In: IEEE Transactions on Circuits and Systems for Video Technology, Vol. 14, No. 11, 01.11.2004, p. 1249-1264.

Research output: Contribution to journalArticle

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