A situation-aware cross-platform architecture for ubiquitous game

Junghyun Han, Dong Hyun Lee, Hyunwoo Kim, Hoh In, Hee Seo Chae, Een Jun Hwang, Young Ik Eom

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

Multi-player online games (MOGs) are popular in these days. However, contemporary MOGs do not really support ubiquity in the sense that a seamless service across heterogeneous hardware platforms is not provided. This paper presents the architecture of the cross-platform online game, which provides a service to users from heterogeneous platforms and is equipped with a situation-aware capability for enabling the users to seamlessly move between heterogeneous platforms. The experimental results through the prototype implementations show the feasibility of the situation-aware cross-platform game.

Original languageEnglish
Pages (from-to)619-633
Number of pages15
JournalComputing and Informatics
Volume28
Issue number5
Publication statusPublished - 2009 Dec 1

Keywords

  • Conflict resolution
  • Cross-platform game
  • Situation-aware middleware

ASJC Scopus subject areas

  • Hardware and Architecture
  • Computer Networks and Communications
  • Computational Theory and Mathematics
  • Software

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