Abstract
In this paper, we present an AR-based tele-coaching system for fast-paced tasks, applied to the game of tennis, and explore for interface design guidelines through a user study. We have evaluated the player's performance for instruction understanding in three different modalities of augmentation: (1) AR - visual only, (2) Sound - aural only and (3) Multimodal - both visual and aural. The augmented instructions were useful even in the stringent temporal conditions, and most effective with the visual only augmentation due to its modal capability of encoding and presenting several information compactly at once.
Original language | English |
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Title of host publication | Proceedings - VRST 2016: 22nd ACM Conference on Virtual Reality Software and Technology |
Publisher | Association for Computing Machinery |
Pages | 311-312 |
Number of pages | 2 |
Volume | 02-04-November-2016 |
ISBN (Electronic) | 9781450344913 |
DOIs | |
Publication status | Published - 2016 Nov 2 |
Event | 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 - Munich, Germany Duration: 2016 Nov 2 → 2016 Nov 4 |
Other
Other | 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 |
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Country/Territory | Germany |
City | Munich |
Period | 16/11/2 → 16/11/4 |
Keywords
- Augmented reality
- Multimodal feedback
- Pre-attentive recognition
- Tele-coaching
ASJC Scopus subject areas
- Software