Augmented reality based remote coaching system

Youngsun Kim, Seokjun Hong, Jeonghyun Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this paper, we present an AR-based tele-coaching system for fast-paced tasks, applied to the game of tennis, and explore for interface design guidelines through a user study. We have evaluated the player's performance for instruction understanding in three different modalities of augmentation: (1) AR - visual only, (2) Sound - aural only and (3) Multimodal - both visual and aural. The augmented instructions were useful even in the stringent temporal conditions, and most effective with the visual only augmentation due to its modal capability of encoding and presenting several information compactly at once.

Original languageEnglish
Title of host publicationProceedings - VRST 2016: 22nd ACM Conference on Virtual Reality Software and Technology
PublisherAssociation for Computing Machinery
Pages311-312
Number of pages2
Volume02-04-November-2016
ISBN (Electronic)9781450344913
DOIs
Publication statusPublished - 2016 Nov 2
Event22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 - Munich, Germany
Duration: 2016 Nov 22016 Nov 4

Other

Other22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016
CountryGermany
CityMunich
Period16/11/216/11/4

Keywords

  • Augmented reality
  • Multimodal feedback
  • Pre-attentive recognition
  • Tele-coaching

ASJC Scopus subject areas

  • Software

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  • Cite this

    Kim, Y., Hong, S., & Kim, J. (2016). Augmented reality based remote coaching system. In Proceedings - VRST 2016: 22nd ACM Conference on Virtual Reality Software and Technology (Vol. 02-04-November-2016, pp. 311-312). Association for Computing Machinery. https://doi.org/10.1145/2993369.2996301