TY - CHAP
T1 - Design and implementation of GPDS
AU - Lee, Tae Dong
AU - Yoo, Seung Hun
AU - Jeong, Chang Sung
N1 - Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2004
Y1 - 2004
N2 - In this paper, we describes the design and implementation of Grid-based Parallel and Distributed Simulation environment(GPDS). GPDS not only addresses the problems that it is difficult for parallel and distributed application to achieve its expected performance, because of some obstacles such as deficient computing powers, weakness in fault and security problem, but also supports scalability using Grid technologies. GPDS supports a 3-tier architecture which consists of clients at front end, interaction servers at the middle, and a network of computing resources at back-end including DataBase, which provides three services: Automatic Distribution Service, Dynamic Migration Service and Security Service, designed by UML-based diagrams such like class diagram and interaction diagram. The GPDS has been implemented as Grid Agent(GA) and Simulation Agent(SA) using C++. The object-oriented design and implementation of GA and SA in GPDS provides users with modification, extensibility, flexibility through abstraction, encapsulation and inheritance.
AB - In this paper, we describes the design and implementation of Grid-based Parallel and Distributed Simulation environment(GPDS). GPDS not only addresses the problems that it is difficult for parallel and distributed application to achieve its expected performance, because of some obstacles such as deficient computing powers, weakness in fault and security problem, but also supports scalability using Grid technologies. GPDS supports a 3-tier architecture which consists of clients at front end, interaction servers at the middle, and a network of computing resources at back-end including DataBase, which provides three services: Automatic Distribution Service, Dynamic Migration Service and Security Service, designed by UML-based diagrams such like class diagram and interaction diagram. The GPDS has been implemented as Grid Agent(GA) and Simulation Agent(SA) using C++. The object-oriented design and implementation of GA and SA in GPDS provides users with modification, extensibility, flexibility through abstraction, encapsulation and inheritance.
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U2 - 10.1007/978-3-540-24688-6_112
DO - 10.1007/978-3-540-24688-6_112
M3 - Chapter
AN - SCOPUS:35048882495
SN - 3540221166
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 873
EP - 880
BT - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
A2 - Bubak, Marian
A2 - van Albada, Geert Dick
A2 - Sloot, Peter M. A.
A2 - Dongarra, Jack J.
PB - Springer Verlag
ER -