Dynamic skinning for popping dance

HongJung Son, Junghyun Han

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents an efficient technique to enhance the realism of character animation by adding muscle dynamics. Focusing on the isometric contraction of muscles, the proposed algorithm takes normal mesh and clenched mesh, and uses the disparity between them to simulate the skin vibration. The skin simulation algorithm is integrated with an example-based skinning, and shows real-time performance. The proposed approach proves to be useful for animating popping dance.

Original languageEnglish
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Pages280-285
Number of pages6
Volume4161 LNCS
Publication statusPublished - 2006 Oct 23
Event5th International Conference on Entertainment Computing, ICEC 2006 - Cambridge, United Kingdom
Duration: 2006 Sep 202006 Sep 22

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4161 LNCS
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other5th International Conference on Entertainment Computing, ICEC 2006
CountryUnited Kingdom
CityCambridge
Period06/9/2006/9/22

Fingerprint

Muscle
Skin
Character Animation
Mesh
Muscles
Isometric Contraction
Vibration
Animation
Isometric
Contraction
Real-time
Simulation

Keywords

  • Character animation
  • Mesh deformation
  • Skinning

ASJC Scopus subject areas

  • Computer Science(all)
  • Biochemistry, Genetics and Molecular Biology(all)
  • Theoretical Computer Science

Cite this

Son, H., & Han, J. (2006). Dynamic skinning for popping dance. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4161 LNCS, pp. 280-285). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 4161 LNCS).

Dynamic skinning for popping dance. / Son, HongJung; Han, Junghyun.

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 4161 LNCS 2006. p. 280-285 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 4161 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Son, H & Han, J 2006, Dynamic skinning for popping dance. in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). vol. 4161 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 4161 LNCS, pp. 280-285, 5th International Conference on Entertainment Computing, ICEC 2006, Cambridge, United Kingdom, 06/9/20.
Son H, Han J. Dynamic skinning for popping dance. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 4161 LNCS. 2006. p. 280-285. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
Son, HongJung ; Han, Junghyun. / Dynamic skinning for popping dance. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 4161 LNCS 2006. pp. 280-285 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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