Feature-preserving procedural texture

Hyeong Yeop Kang, Junghyun Han

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

This paper presents how to synthesize a texture in a procedural way that preserves the features of the input exemplar. The exemplar is analyzed in both spatial and frequency domains to be decomposed into feature and non-feature parts. Then, the non-feature parts are reproduced as a procedural noise, whereas the features are independently synthesized. They are combined to output a non-repetitive texture that also preserves the exemplar’s features. The proposed method allows the user to control the extent of extracted features and also enables a texture to edited quite effectively.

Original languageEnglish
Pages (from-to)761-768
Number of pages8
JournalVisual Computer
Volume33
Issue number6-8
DOIs
Publication statusPublished - 2017 Jun 1

Keywords

  • Feature preservation
  • Noise by example
  • Procedural texturing
  • Texture analysis

ASJC Scopus subject areas

  • Software
  • Education
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Science Applications
  • Computer Graphics and Computer-Aided Design

Fingerprint Dive into the research topics of 'Feature-preserving procedural texture'. Together they form a unique fingerprint.

  • Cite this