Player's gesture and action spotting in sports video is a key task in automatic analysis of the video material at a high level. In many sports views, the camera covers a large part of the sports arena, so that the area of player's region is small, and has large motion. These make the determination of the player's gestures and actions a challenging task. To overcome these problems, we propose a method based on curvature scale space templates of the player's silhouette. The use of curvature scale space makes the method robust to noise and our method is robust to significant shape corruption of a part of player's silhouette. We also propose a new recognition method which is robust to noisy sequence of posture and needs only a small amount of training data, which is essential characteristic for many practical applications.