Hand-held virtual reality: A feasibility study

Jane Hwang, Jaehoon Jung, Jeonghyun Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

41 Citations (Scopus)

Abstract

Hand-held computing devices are ubiquitous and have become part of our lives these days. Moreover, hand-held devices are also increasingly being equipped with special sensors and non-traditional displays. As such, it raises the question of whether such a "small" and "reduced" device could serve as an effective virtual reality (VR) platform and provide sufficient immersion and presence, e.g. through multimodal interaction. In this paper, we address this question by comparing the perceived field of view (FOV) and level of immersion and presence among the users' of VR platforms, varied in the sizes of physical/software FOV and in styles of interaction. In particular, we consider a motion based interaction, a style of interaction uniquely suitable for the "hand-held" devices. Our experimental study has revealed that when a motion based interaction was used, the FOV perceived by the user for the small hand held device was significantly greater than (around 50%) the actual. Other displays using the button or mouse/keyboard interface did not exhibit such a phenomenon. In addition, the level of user felt presence was higher than even that from a large projection based VR platform. The paper demonstrates the distinct possibility of realizing reasonable virtual reality even with devices with a small visual field of view and limited processing power.

Original languageEnglish
Title of host publicationProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
Pages356-363
Number of pages8
DOIs
Publication statusPublished - 2006 Dec 1
Externally publishedYes
Event13th ACM Symposium Virtual Reality Software and Technology, VRST'06 - Limassol, Cyprus
Duration: 2006 Nov 12006 Nov 3

Other

Other13th ACM Symposium Virtual Reality Software and Technology, VRST'06
CountryCyprus
CityLimassol
Period06/11/106/11/3

Fingerprint

Virtual reality
Display devices
Sensors
Processing

Keywords

  • Field of view
  • Hand-held devices
  • Immersion
  • Motion based interface
  • Presence
  • Task performance
  • Virtual reality

ASJC Scopus subject areas

  • Engineering(all)

Cite this

Hwang, J., Jung, J., & Kim, J. (2006). Hand-held virtual reality: A feasibility study. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST (pp. 356-363) https://doi.org/10.1145/1180495.1180568

Hand-held virtual reality : A feasibility study. / Hwang, Jane; Jung, Jaehoon; Kim, Jeonghyun.

Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST. 2006. p. 356-363.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Hwang, J, Jung, J & Kim, J 2006, Hand-held virtual reality: A feasibility study. in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST. pp. 356-363, 13th ACM Symposium Virtual Reality Software and Technology, VRST'06, Limassol, Cyprus, 06/11/1. https://doi.org/10.1145/1180495.1180568
Hwang J, Jung J, Kim J. Hand-held virtual reality: A feasibility study. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST. 2006. p. 356-363 https://doi.org/10.1145/1180495.1180568
Hwang, Jane ; Jung, Jaehoon ; Kim, Jeonghyun. / Hand-held virtual reality : A feasibility study. Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST. 2006. pp. 356-363
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