Interacting with a tabletop display using a camera equipped mobile phone

Seokhee Jeon, Gerard J. Kim, Mark Billinghurst

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Today's mobile phones have not only become the most representative device in the new ubiquitous computing era but also dramatically improved in terms of their multi-modal sensing and display capabilities. This advance makes the mobile phone an ideal candidate for a more natural interaction device in ubiquitous computing environment. This paper proposes techniques which use camera-equipped mobile phones for interacting with 2D and 3D applications on a tabletop display environment. The camera acts as the main sensor for a gesture-based interaction. Using the mobile phone with an interactive touch screen allows the use of techniques that move beyond single hand/finger input to improve task performance. The interaction performances of the proposed techniques and design guidelines are also described in this paper.

Original languageEnglish
Title of host publicationHuman-Computer Interaction
Subtitle of host publicationInteraction Platforms and Techniques - 12th International Conference, HCI International 2007, Proceedings
PublisherSpringer Verlag
Pages336-343
Number of pages8
EditionPART 2
ISBN (Print)9783540731061
DOIs
Publication statusPublished - 2007
Event12th International Conference on Human-Computer Interaction, HCI International 2007 - Beijing, China
Duration: 2007 Jul 222007 Jul 27

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume4551 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other12th International Conference on Human-Computer Interaction, HCI International 2007
CountryChina
CityBeijing
Period07/7/2207/7/27

Keywords

  • Cell/mobile phones
  • Interaction techniques
  • Motion flow
  • Tabletop

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Fingerprint Dive into the research topics of 'Interacting with a tabletop display using a camera equipped mobile phone'. Together they form a unique fingerprint.

  • Cite this

    Jeon, S., Kim, G. J., & Billinghurst, M. (2007). Interacting with a tabletop display using a camera equipped mobile phone. In Human-Computer Interaction: Interaction Platforms and Techniques - 12th International Conference, HCI International 2007, Proceedings (PART 2 ed., pp. 336-343). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 4551 LNCS, No. PART 2). Springer Verlag. https://doi.org/10.1007/978-3-540-73107-8_38