Interaction with large ubiquitous displays using camera-equipped mobile phones

Seokhee Jeon, Jane Hwang, Gerard J. Kim, Mark Billinghurst

Research output: Contribution to journalArticle

28 Citations (Scopus)

Abstract

In the ubiquitous computing environment, people will interact with everyday objects (or computers embedded in them) in ways different from the usual and familiar desktop user interface. One such typical situation is interacting with applications through large displays such as televisions, mirror displays, and public kiosks. With these applications, the use of the usual keyboard and mouse input is not usually viable (for practical reasons). In this setting, the mobile phone has emerged as an excellent device for nove interaction. This article introduces user interaction techniques using a camera-equipped hand-held device such as a mobile phone or a PDA for large shared displays. In particular, we consider two specific but typical situations (1)\ sharing the display from a distance and (2) interacting with a touch screen display at a close distance. Using two basic computer vision techniques, motion flow and marker recognition, we show how a camera-equipped hand-held device can effectively be used to replace a mouse and share, select, and manipulate 2D and 3D objects, and navigate within the environment presented through the large display.

Original languageEnglish
Pages (from-to)83-94
Number of pages12
JournalPersonal and Ubiquitous Computing
Volume14
Issue number2
DOIs
Publication statusPublished - 2010 Feb

Keywords

  • Cell/mobile phones
  • Interaction
  • Interaction techniques
  • Large display
  • Marker recognition
  • Motion flow

ASJC Scopus subject areas

  • Hardware and Architecture
  • Computer Science Applications
  • Management Science and Operations Research

Fingerprint Dive into the research topics of 'Interaction with large ubiquitous displays using camera-equipped mobile phones'. Together they form a unique fingerprint.

Cite this