Moneymakers and bartering in online games

Jane E. Lee, Ah Reum Kang, Huy Kang Kim, Juyong Park

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We study the interpersonal trade network from a Massively Multiplayer Online Role-Playing Game (MMORPG), where players actively engage in the exchange and sales of goods and items in a hyperrealistic virtual environment. In this paper we introduce the concept of Standard Price (SP) of items computed from the trade network, which allows us to investigate the relation between the profitability of a trade and the structure of the social networks of the users. We find that the social network is correlated with the outcome of interpersonal trades. For instance, we observe that the margin of profit in a trade correlates with the social distance between trading partners, suggesting that social affinity implies shared information on the value of an item.

Original languageEnglish
Title of host publicationStudies in Computational Intelligence
PublisherSpringer Verlag
Pages39-46
Number of pages8
Volume549
ISBN (Print)9783319054001
DOIs
Publication statusPublished - 2014

Publication series

NameStudies in Computational Intelligence
Volume549
ISSN (Print)1860949X

ASJC Scopus subject areas

  • Artificial Intelligence

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  • Cite this

    Lee, J. E., Kang, A. R., Kim, H. K., & Park, J. (2014). Moneymakers and bartering in online games. In Studies in Computational Intelligence (Vol. 549, pp. 39-46). (Studies in Computational Intelligence; Vol. 549). Springer Verlag. https://doi.org/10.1007/978-3-319-05401-8_4