Muddy water animation with different details

Seungho Baek, Kiwon Um, Junghyun Han

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

Muddy water is an example of suspension, which is a mixture containing particles that separate into distinct layers if left undisturbed. When stirred, however, the mud substance flows like a liquid and again begins settling out. Mud is composed of various sized particles, and they produce different effects when it is blended with water. This paper classifies the mud particles into three types and proposes different simulation methods for the types. The experimental results demonstrate that the proposed methods effectively produce visually plausible muddy water effects.

Original languageEnglish
Pages (from-to)347-355
Number of pages9
JournalComputer Animation and Virtual Worlds
Volume26
Issue number3-4
DOIs
Publication statusPublished - 2015 May 1

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Keywords

  • fluid simulation
  • muddy water
  • SPH

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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