Progressive 3D reconstruction from a sketch drawing

Beom Soo Oh, Chang Hun Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

This paper presents a progressive algorithm for reconstructing a 3D structure from a given 2D sketch drawing (edge-vertex graph without hidden line removal) according to the user's sketch order. While previous methods reconstruct a 3D structure at once, the proposed method progressively calculate a 3D structure by optimizing the coordinates of vertices of an object according to the sketch order. The progressive method reconstructs the most plausible 3D object quickly by applying 3D constraints that are derived from the relationship between the object and the sketch drawing in the optimization process. Furthermore, it allows the user to change viewpoint during sketching, and also minimize distortion of an object by refining inaccurate sketch drawings. The progressive reconstruction algorithm is discussed, and examples from a working implementation are given.

Original languageEnglish
Title of host publicationProceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001
PublisherIEEE Computer Society
Pages108-117
Number of pages10
ISBN (Electronic)0769512275
DOIs
Publication statusPublished - 2001
Event9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001 - Tokyo, Japan
Duration: 2001 Oct 162001 Oct 18

Publication series

NameProceedings - Pacific Conference on Computer Graphics and Applications
Volume2001-January
ISSN (Print)1550-4085

Other

Other9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001
Country/TerritoryJapan
CityTokyo
Period01/10/1601/10/18

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design
  • Modelling and Simulation

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