Redundancy reduction in 3D facial motion capture data for animation

Daniela I. Wellein, Cristóbal Curio, Heinrich Bulthoff

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Research on the perception of dynamic faces often requires realtime animations with low latency. With an adaptation of principal feature analysis [Cohen et al. 2002], we can reduce the number of facial motion capture markers by 50%, while retaining the overall animation quality.

Original languageEnglish
Title of host publicationACM International Conference Proceeding Series
Volume253
DOIs
Publication statusPublished - 2007 Dec 14
Externally publishedYes
EventAPGV 2007: 4th Symposium on Applied Perception in Graphics and Visualization - Tubingen, Germany
Duration: 2007 May 252007 May 27

Other

OtherAPGV 2007: 4th Symposium on Applied Perception in Graphics and Visualization
CountryGermany
CityTubingen
Period07/5/2507/5/27

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ASJC Scopus subject areas

  • Human-Computer Interaction

Cite this

Wellein, D. I., Curio, C., & Bulthoff, H. (2007). Redundancy reduction in 3D facial motion capture data for animation. In ACM International Conference Proceeding Series (Vol. 253) https://doi.org/10.1145/1272582.1272613