Reorienting viewpoint with respect to body pose for 360 degree videos in confined space

Seokjun Hong, Jeonghyun Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper, we present a functionality of resetting the viewpoint into the 360 degree video relative to the user's body pose. Such a functionality can improve the usability of the 360 degree videos in terms of reducing excessive movement, thereby reducing fatigue and more usable in the public setting. Two variant methods are proposed and compared to the baseline case (no resetting possible) in terms of usability and content understanding. In both methods, the user can select a particular direction and associated view, then turn the body to a nominal direction and apply the reset. In method 1, the video stops (screen going to black momentarily) in between these actions, while in 2, the video continues. The Method 1 was found to be the viable method for viewpoint recalibration for casual viewing in a constrained public setting that can minimize excessive physical movement, yet not much different from the baseline case (freely rotate in 360 degrees) in terms of sickness, disorientation and content understandability.

Original languageEnglish
Title of host publication2017 IEEE International Conference on Consumer Electronics, ICCE 2017
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages204-207
Number of pages4
ISBN (Electronic)9781509055449
DOIs
Publication statusPublished - 2017 Mar 29
Event2017 IEEE International Conference on Consumer Electronics, ICCE 2017 - Las Vegas, United States
Duration: 2017 Jan 82017 Jan 10

Other

Other2017 IEEE International Conference on Consumer Electronics, ICCE 2017
CountryUnited States
CityLas Vegas
Period17/1/817/1/10

Fingerprint

sicknesses
Fatigue of materials
disorientation

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Electrical and Electronic Engineering
  • Instrumentation

Cite this

Hong, S., & Kim, J. (2017). Reorienting viewpoint with respect to body pose for 360 degree videos in confined space. In 2017 IEEE International Conference on Consumer Electronics, ICCE 2017 (pp. 204-207). [7889286] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/ICCE.2017.7889286

Reorienting viewpoint with respect to body pose for 360 degree videos in confined space. / Hong, Seokjun; Kim, Jeonghyun.

2017 IEEE International Conference on Consumer Electronics, ICCE 2017. Institute of Electrical and Electronics Engineers Inc., 2017. p. 204-207 7889286.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Hong, S & Kim, J 2017, Reorienting viewpoint with respect to body pose for 360 degree videos in confined space. in 2017 IEEE International Conference on Consumer Electronics, ICCE 2017., 7889286, Institute of Electrical and Electronics Engineers Inc., pp. 204-207, 2017 IEEE International Conference on Consumer Electronics, ICCE 2017, Las Vegas, United States, 17/1/8. https://doi.org/10.1109/ICCE.2017.7889286
Hong S, Kim J. Reorienting viewpoint with respect to body pose for 360 degree videos in confined space. In 2017 IEEE International Conference on Consumer Electronics, ICCE 2017. Institute of Electrical and Electronics Engineers Inc. 2017. p. 204-207. 7889286 https://doi.org/10.1109/ICCE.2017.7889286
Hong, Seokjun ; Kim, Jeonghyun. / Reorienting viewpoint with respect to body pose for 360 degree videos in confined space. 2017 IEEE International Conference on Consumer Electronics, ICCE 2017. Institute of Electrical and Electronics Engineers Inc., 2017. pp. 204-207
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