The perception of spatial layout in a virtual world

Heinrich Bulthoff, Chris G. Christou

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The perception and recognition of spatial layout of objects within a three-dimensional setting was studied using a virtual reality (VR) simulation. The subjects’ task was to detect the movement of one of several objects across the surface of a tabletop after a retention interval during which time all objects were occluded from view. Previous experiments have contrasted performance in this task after rotations of the observers’ observation point with rotations of just the objects themselves. They found that subjects who walk or move to new observation points perform better than those whose observation point remains constant. This superior performance by mobile observers has been attributed to the influence of non-visual information derived from the proprioceptive or vestibular systems. Our experimental results show that purely visual information derived from simulated movement can also improve subjects’ performance, although the performance differences manifested themselves primarily in improved response times rather than accuracy of the responses themselves.

Original languageEnglish
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
PublisherSpringer Verlag
Pages10-19
Number of pages10
Volume1811
ISBN (Print)3540675604, 9783540675600
DOIs
Publication statusPublished - 2000
Externally publishedYes
Event1st IEEE International Workshop on Biologically Motivated Computer Vision, BMCV 2000 - Seoul, Korea, Republic of
Duration: 2000 May 152000 May 17

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume1811
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other1st IEEE International Workshop on Biologically Motivated Computer Vision, BMCV 2000
CountryKorea, Republic of
CitySeoul
Period00/5/1500/5/17

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Fingerprint Dive into the research topics of 'The perception of spatial layout in a virtual world'. Together they form a unique fingerprint.

  • Cite this

    Bulthoff, H., & Christou, C. G. (2000). The perception of spatial layout in a virtual world. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1811, pp. 10-19). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 1811). Springer Verlag. https://doi.org/10.1007/3-540-45482-9_2