Towards situation-aware cross-platform ubi-game development

Junghyun Han, Hoh In, Jong S. Woo

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

This paper presents cross-platform 3D game engines, game server and situation-aware middleware, which are essential components of ubiquitous game environments. These components enable situation-aware cross-platform game development, where a seamless game service can be provided if any of the supported platforms is available.

Original languageEnglish
Title of host publicationProceedings - Asia-Pacific Software Engineering Conference, APSEC
Pages734-735
Number of pages2
DOIs
Publication statusPublished - 2004 Dec 1
EventProceedings - 11th Asia-Pacific Software Engineering Conference, APSEC 2004 - Busan, Korea, Republic of
Duration: 2004 Nov 302004 Dec 3

Other

OtherProceedings - 11th Asia-Pacific Software Engineering Conference, APSEC 2004
CountryKorea, Republic of
CityBusan
Period04/11/3004/12/3

Fingerprint

Middleware
Servers
Engines

Keywords

  • 3D game engine
  • Game server
  • Situation awareness
  • Situation-aware middleware
  • Ubiquitous game

ASJC Scopus subject areas

  • Engineering(all)

Cite this

Han, J., In, H., & Woo, J. S. (2004). Towards situation-aware cross-platform ubi-game development. In Proceedings - Asia-Pacific Software Engineering Conference, APSEC (pp. 734-735) https://doi.org/10.1109/APSEC.2004.103

Towards situation-aware cross-platform ubi-game development. / Han, Junghyun; In, Hoh; Woo, Jong S.

Proceedings - Asia-Pacific Software Engineering Conference, APSEC. 2004. p. 734-735.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Han, J, In, H & Woo, JS 2004, Towards situation-aware cross-platform ubi-game development. in Proceedings - Asia-Pacific Software Engineering Conference, APSEC. pp. 734-735, Proceedings - 11th Asia-Pacific Software Engineering Conference, APSEC 2004, Busan, Korea, Republic of, 04/11/30. https://doi.org/10.1109/APSEC.2004.103
Han J, In H, Woo JS. Towards situation-aware cross-platform ubi-game development. In Proceedings - Asia-Pacific Software Engineering Conference, APSEC. 2004. p. 734-735 https://doi.org/10.1109/APSEC.2004.103
Han, Junghyun ; In, Hoh ; Woo, Jong S. / Towards situation-aware cross-platform ubi-game development. Proceedings - Asia-Pacific Software Engineering Conference, APSEC. 2004. pp. 734-735
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