3D Morphable Model (3DMM) is a statistical model of facial shape and texture using a set of linear basis functions. Most of the recent 3D face reconstruction methods aim to embed the 3D morphable basis functions into Deep Convolutional Neural Network (DCNN). However, balancing the requirements of strong regularization for global shape and weak regularization for high level details is still ill-posed. To address this problem, we properly control generality and specificity in terms of regularization by harnessing the power of uncertainty. Additionally, we focus on the concept of nonlinearity and find out that Graph Convolutional Neural Network (Graph CNN) and Generative Adversarial Network (GAN) are effective in reconstructing high quality 3D shapes and textures respectively. In this paper, we propose to employ (i) an uncertainty-Aware encoder that presents face features as distributions and (ii) a fully nonlinear decoder model combining Graph CNN with GAN. We demonstrate how our method builds excellent high quality results and outperforms previous state-of-The-Art methods on 3D face reconstruction tasks for both constrained and in-The-wild images.
|Number of pages||10|
|Journal||Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition|
|Publication status||Published - 2020|
|Event||2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2020 - Virtual, Online, United States|
Duration: 2020 Jun 14 → 2020 Jun 19
ASJC Scopus subject areas
- Computer Vision and Pattern Recognition