Using virtual platform in embedded system education

Research output: Contribution to journalArticle

10 Citations (Scopus)

Abstract

This article presents our cost-effective curriculum on embedded systems. Education on embedded systems requires coverage of both hardware and software aspects of the systems. Our curriculum uses one monolithic environment, virtual platform, to introduce all the layers of the system components (i.e., from hardware to operating systems to user applications). It is cost-effective since a hardware system is replaced by a virtual platform. Correspondingly, hardware boards and a lab space are not required. Yet, students are able to make modifications easily on hardware and software components of interest, fully exercising the system. Students responded to the course survey that they are knowledgeable on how embedded systems work after taking the course. Especially, students responded that the virtual platform is effective to use, in place of a hardware platform to learn embedded systems. The course materials are available to the public from a website at Korea University.

Original languageEnglish
Pages (from-to)346-355
Number of pages10
JournalComputer Applications in Engineering Education
Volume20
Issue number2
DOIs
Publication statusPublished - 2012 Jun 1

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Embedded systems
education system
Education
Hardware
hardware
Students
Curricula
Computer hardware
Virtual reality
Websites
Costs
Computer systems
curriculum
student
costs
Korea
website
coverage

Keywords

  • curriculum
  • education
  • embedded systems
  • virtual platform

ASJC Scopus subject areas

  • Computer Science(all)
  • Engineering(all)
  • Education

Cite this

Using virtual platform in embedded system education. / Lim, Heui Seok; Yu, Heonchang; Suh, Taeweon.

In: Computer Applications in Engineering Education, Vol. 20, No. 2, 01.06.2012, p. 346-355.

Research output: Contribution to journalArticle

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