@inbook{492a05bdcd394c23b2fc93345c4f8831,
title = "Vitty: Virtual touch typing interface with added finger buttons",
abstract = "In this paper, we propose to add individual finger buttons to a nominal interaction controller to realize a QWERTY like touch typing experience in virtual reality. The method is called Vitty, and the intuition behind it is real life typing is emulated by mapping the fingers/buttons to the appropriate sectional rows in the virtual QWERTY layout. Vitty is expected to reduce the mental and physical fatigue in the usual aiming and selecting of each small alphanumeric keys. We compare the performance and usability of Vitty to those of the typing interfaces as available with the current popular VR interaction controllers, and found that with minimal training, Vitty can be an inexpensive yet viable alternative for text input for VR.",
keywords = "Alphanumeric/Text input, Controller, Interaction, Performance evaluation, Usability, Virtual reality",
author = "Yongjae Lee and Kim, {Gerard J.}",
note = "Funding Information: This research was supported by Basic Science Research Program through the National Research Foundation of Korea (NRF) funded by the Ministry of Science, ICT & Future Planning (No. 2011-0030079) and also by the MISP (Ministry of Science, ICT & Future Planning), Korea, under the National Program for Excellence in SW) (R2215-16-1007) supervised by the IITP (Institute for Information & communications Technology Promotion) Publisher Copyright: {\textcopyright} 2017, Springer International Publishing AG.",
year = "2017",
doi = "10.1007/978-3-319-57987-0_9",
language = "English",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "111--119",
booktitle = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
}