What you experience is what you get (WYXIWYG)

Gun A. Lee, Jeonghyun Kim, Mark Billinghurst

Research output: Contribution to journalArticle

28 Citations (Scopus)

Abstract

The developing of an interactive augmented reality (AR) application with the help of various authoring tool is discussed. Building an interactive AR application involves two main steps, creating graphics and audio content and describing object behaviors and the interactions between users and that content. The Designers Augmented Reality Toolkit (DART) is a tool for the rapid prototyping of AR applications and provides event-trigger components. Immersive authoring with 'What You eXperience is What You Get (WYXIWUG) allows users to experience and verify immersive content firsthand, creating it through natural and direct interaction within the same environment.

Original languageEnglish
Pages (from-to)76-81
Number of pages6
JournalCommunications of the ACM
Volume48
Issue number7
DOIs
Publication statusPublished - 2005 Jul 1
Externally publishedYes

Fingerprint

Augmented reality
Augmented Reality
Authoring Tools
Authoring
Rapid Prototyping
Rapid prototyping
Interaction
Trigger
Verify
Experience

ASJC Scopus subject areas

  • Hardware and Architecture
  • Computer Graphics and Computer-Aided Design
  • Software
  • Theoretical Computer Science
  • Computational Theory and Mathematics

Cite this

What you experience is what you get (WYXIWYG). / Lee, Gun A.; Kim, Jeonghyun; Billinghurst, Mark.

In: Communications of the ACM, Vol. 48, No. 7, 01.07.2005, p. 76-81.

Research output: Contribution to journalArticle

Lee, Gun A. ; Kim, Jeonghyun ; Billinghurst, Mark. / What you experience is what you get (WYXIWYG). In: Communications of the ACM. 2005 ; Vol. 48, No. 7. pp. 76-81.
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